The game starts at level 80. Everything before this is an earlybird tutorial. Expansions are great, but I think you should level a character to 80 normally first. Do the story. Get lost in Lorners Pass. Run your first dungeon/fractal. Join a guild. If you're still having fun, then buy an expac. Boosting to 80 is a recipe for being overwhelmed and confused. jackaline • 4 yr. ago. You can use the level 80 boost to try out your character while limited to a map, and revert afterwards. You can also try level 80 builds on PvP. One of the biggest things you will miss are the waypoints you need to get around. Not surprisingly, the most needed mats are Elder Wood Logs (for planks) and Mithril Ore (for ingots). Each guild will need 55K logs and 43K ore. What did surprise me is that the the current log supply is only enough for about 20 guilds to max their halls and the ores only have enough for about 75 guilds. Although, it is supposed to take ~6 369 votes, 200 comments. true. I think that's a really sweet design choice, personally. Most players probably won't be attempting to max every discipline, but what it does do is further incentivize people to look into crafting and potentially gain a sizable chunk of levels on a character by doing so. The base game is free and allows you to play through all base game maps from level 1 to level 80 (max level), with 8 of the 9 classes in the game. You're able to play both sPvP and WvW, as well as dungeons (dead content, but you may still get some enjoyment out of them as a new player). and fractals (GW2's main "dungeon" type content). 1) Buy POF and unlock the raptor but don't play it too far beyond that (so you don't spoil too much of the story). Even vanilla raptor will be great for mobility. 2) Finish base game story, map completion, etc. 3) (if you don't want story gaps), buy and play LS2. it bridges vanilla GW2 and HOT. ErRJ9. However, I'm finding it hard to level my discipline faster. My leatherworker still sitting at 22 and others are even lower. The requirements are either 300-500 range for the weapon or armor that I wanted to craft. I'm not sure how long it'd take for me to get to that level. Need some friendly advice to level my discipline quicker. Guildwars 2 also has one of the most beginner friendly leveling systems on the market. You are free to explore the world or stay in the same maps as long as you please, experience gain scales with your level. You can use boosts like guild-buffs, banners, food and event-bonuses to increase your exp gain even further. 1) If you follow one of the map completion routes and rush through them, you can generally finish a map in an average of 90 minutes. 2) You’ll have to do most of the core Tyria ones in order to hit level 80. 3) Each map has a level range which you can see when viewing the world map. 5 days ago · Guild Wars 2 always current crafting guide for Leatherworking 1 Strong Outlaw Mask - Sold for 2 05 per via Max 1 82 33 (Rolling Total: 2 24 68) Level: 75 The restrictions on F2P have two sides. There's the social/transaction side (no traveling to cities for the first few levels and no buying/selling things on the AH (Trading Post, TP, in this game)) to restrict the gold-sellers and such. And then there's the restrictions that incentivize getting the full game, which are mostly inventory and At lvl15 you've got the entirely of the core game still to go including Fractals, dungeons, WvW, PvP, world bosses, guild missions and even current events as those take place in core maps. johnkingviii • 5 yr. ago. Sure, keep playing. Try longbow + great sword build later if you like pvp, you don't need any expansions and it does insane damage.

guild wars 2 free max level