Points: 142. Duh! By doing alot of if…. Wed, 06/14/2023 - 08:33. Duh! By doing alot of if statements :) you run get what block is north, if its an ore you destroy it. you do that for all directions and repeat the method for each space destroyed. Jump to top Permalink. To put directly the Enchantment in the object, I use procedural : "If the object is in the hand, put some Enchantment on the object and put some potion effect". Or, automatically, if there are enchantment in an object, Minecraft put a glowing enchantment effect on the object. Or I would'nt like, for a Platinium object, a glowing enchantment ARMOR TOOLS +. Masters Smithy. TGP Mod. SZura's EconomY Mod. 2048 Tiles Test Run. Hi, I want to create a new type of enchantment that functions exactly like regular enchantments, but whose enchanted book texture is slightly different. I made the pixel art for an "endchantment" book, and I want to store a custom enchantment I already made on for this you would do on…. Wed, 02/17/2021 - 15:36. for this you would do on world tick it would check for enchantment on whatever armor in your inventory then if there are more than one level of it do if enchantment = 1 give health boost 1 (for example) Jump to top Permalink. Log in or register to post comments. It is not possible to make the hearts blue, but you can make overlays like a blue outline to the screen when you have the effect. As for making the slowness effect hide, go to the search bar and look for a different block that applies effects, and set ambient to true. Tell me if you have any questions. You start with an empty loot table, where you can add pool entries, or make a new table pool! Add whatever you want in Entry Item and you can change the following: Entry weight is how common the loot entry will be. The higher the weight, the more common it is. It will be useless if there's only 1 loot entry since it will be guaranteed to drop. Hmfe. With the exception and three hours of no avail to make it save the nbt data to later summon an exact replica of the item. I thought maybe save it to an tag like naming "durachant" and than using that tag to put unto another item of the same type, but idk. However the only way to determine if something has an enchantment is by using an itemstack, can someone explain if there's an alternative way I can check if an armor/item/weapon whatever is enchanted. Double jump problem. Thu, 03/25/2021 - 16:02. Hi, I'm working on a mod that adds some enchantments, including one that grants the player the ability to double jump. The problem is that I can't find a way to limit the amount of jumps. I've tried using local variables, but it doesn't seem to have any effect. Fri, 12/10/2021 - 20:38. I know this is a somewhat duplicate but I can't understand what exactly to do. I'm trying to make an enchantment called Demonslayer, which does increased damage to all mobs from the Nether. My problem is that I can't figure out what code needs to go into the procedure, I have the enchantment rules and levels all set up I want to make an Armor Enchantment that burn the Attacker for specific seconds just like the Thorns Enchantment. Minecraft Plus (fixed re-upload) ARMOR TOOLS +. megucu's mod. Puzzle Code. SZura's EconomY Mod. Expanded. I want to know how to make a sharpness like enchant. Where it increases damage but I don’t want it to show the strength effect at the top (What I saw to do on some tutorials) does anyone know how to make the procedure or anything that can

how to make enchantments in mcreator